Use Image 0 as the visual reference for Arthur and Image 1… | Deepfake AI视频

Caphaomuoi
@Caphaomuoi

生成此视频所用的文字转视频提示词

Use Image 0 as the visual reference for Arthur and Image 1 as the visual reference for the drakaina, environment and mountain setting. This is the third consecutive video in a continuous sequence. Continue directly from the previous shot: Arthur is already securely seated on the drakaina's back, and the drakaina has already taken several walking steps. Do not show Arthur mounting the creature again, do not reset their positions, and do not make the creature stop and restart. The video begins with Arthur already riding on the drakaina as it continues walking forward naturally across the rocky mountain terrain. The drakaina gradually approaches the edge of a steep rocky cliff, then carefully begins descending into the enormous valley below by stepping from one protruding rock ledge to the next. Its front legs reach down first, testing each lower rock surface before transferring its weight, followed by the rear legs, creating believable four-legged climbing and descending mechanics. The creature moves cautiously but continuously downward, using its long neck and tail naturally for balance while its powerful limbs absorb the changing terrain and vertical drops. Arthur remains seated firmly on its back, naturally adjusting his posture and balance as the creature descends, holding onto the base of its neck when the terrain becomes steep. The camera follows directly behind Arthur and the drakaina throughout the entire shot, staying slightly elevated at first and then gradually following them downward as they descend the cliff. Keep the backs of Arthur and the drakaina prominent in the frame while revealing the immense depth of the mountain valley ahead and below them. As the drakaina steps from one exposed rock ledge to another, small stones break loose and tumble down the cliff, with subtle dust and debris reacting naturally to each heavy footstep. The descent becomes progressively lower and deeper, with the camera smoothly tracking behind rather than cutting to another angle. End with Arthur and the drakaina significantly lower on the mountain, continuing their descent toward the valley floor, maintaining the same direction and physical continuity for the next video. Preserve the exact appearance, proportions, clothing, creature anatomy, coloration and environment from the reference images. Photorealistic cinematic realism, believable weight and gravity, realistic quadrupedal movement, natural balance and muscle deformation, continuous spatial continuity, cinematic depth, atmospheric mountain haze. No sudden jumps, no teleportation, no transformation, no change of creature design, no extra limbs, no wings, no background music, only natural mountain ambience, heavy footsteps on rock, loose stones falling, wind, breathing, clothing movement and environmental sounds.